I had the pleasure of talking with Amber on Tabletop Babble about LARP, game design in general, the concept of playing to lose, and cultural consulting on episode 209. We went over how I got into game design, how to help reluctant but curious players get into heavy content in tabletop RPGs, and quite a bit more!
I recently guested on an episode of Appendix N and had a great time chatting about Kothar and the Conjurer’s Curse among other things! We dug into some challenging topics, including some of the troubling tropes often found in sword and sorcery, but then we also got to talk about cool demon magic.
You can find the episode here.
Sharang Biswas is going to be running Pass the Sugar, Please as part of the Museum of the Moving Image’s Game Play: Between Fantasy and Realism. The event is on December 19th, and Sharang is a pro at running it so I can’t wait to hear how it goes.
If you’re curious about the game, especially in a digital context like this, No Proscenium has an incredibly nice review of it here.
The Time Traveler’s Codex is now available! This Mutants & Masterminds supplement takes heroes on adventures through different eras that are filled with their own unique challenges and opportunities for villains to sow mayhem. I contributed the sections on the Ming Dynasty and the Golden Age of Sail, so if you’re interested in playing a hero who gets sucked into court intrigue or one who joins forces with a crew of pirates, check it out!
In the meantime, here is a hint:
And no, this is not (directly) connected to Battle of the Boy Bands or Long Drive Back from Busan.
A few things! My scenario, The Truth About Eternity, was presented at Fastaval in Denmark last month. The game is about the relationships between ancestors and descendants in a future where ancestor worship takes the form of digital tombs. Unfortunately due to illness, I wasn’t able to attend as planned, but I was still able to get some great feedback from my GMs and players. You can download the scenario below.
Secondly, I finally have a Patreon! I’ll be writing posts and recording videos about game design, releasing small RPGs, and a few more fun things there.
Thirdly, I’m a stretch goal guest for Big Bad Con this year! I’m looking forward to running But Not Tonight, my Kids on Bikes module No Such Place as Koreatown, and Battle of the Boy Bands there. Right now there are 13 days left to go on the Kickstarter campaign, so if you’re interested in attending, definitely take a look.
And fourthly, I’m also a stretch goal contributor to Hearts of Wulin! Hearts of Wulin is a tabletop RPG about wuxia melodrama, and it’s a Powered by the Apocalypse game. If my stretch goal is met, I’ll be writing a scenario set in the Joseon Dynasty. I’m thrilled to be a part of this and the other stretch goal contributors are amazing, with everybody writing wildly different scenarios. The Kickstarter campaign has 24 days to go as of writing this, so please check it out!
The first installment of “The Price of Mercy,” a serialized story I’m writing for the Blue Rose RPG, is available in Nisaba Journal Issue 2.
Description: An aspiring knight rides with her rhy-horse to hunt down her uncle, a Skull Knight infamous for his cruelty, in order to determine if he is fit to be reunited with her family or if he must be kept away at all costs.
I’m behind on updating things here, but I was thrilled to be interviewed for an episode of the Asians Represent! podcast. They’re a fairly recent addition to the One Shot Podcast Network that focuses on Asian voices in the RPG community. You can find the episode here or on iTunes, etc.
We got to talk about The Long Drive Back from Busan, Battle of the Boy Bands, my Fastaval game The Truth About Eternity, and the k-pop industry in general. Needless to say, I’m very happy this podcast exists and I’m excited to see what they get up to this year!